Hotfix - New life 0.0.6.8.1
- Gabriela and Imani's questlines are nearing completion, at least their first treck.
- Rose now dissapears after her story is finished. She is done with that basement.
- Gabriela's B3lly_B4b3 text should now work hopefully
- You can now ask Imani about dancing.
- Yui's shop is again fixed, should no longer be softlocked.
- Made an attempt at calming Steph down when asking about snacks. Inner fat-girl rage is not easy to contend with.
Files
New life 0.0.6.8.1.quest 133 MB
May 03, 2023
Get Joseph Earnwile V - A New Life in the Fat Lane
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Joseph Earnwile V - A New Life in the Fat Lane
A New Life in the Fat Lane - A Joseph Earnwile V Adventure.
Status | On hold |
Author | Weirdobeardo89 |
Genre | Adventure |
Tags | ai-art, Exploration, fat, fetish, Singleplayer, Text based, weight-gain |
Languages | English |
More posts
- A New Life in the Fat Lane 0.1.5Jul 14, 2024
- A New Life in the Fat Lane 0.1Dec 02, 2023
- Files found, and game is back "in development"!Nov 26, 2023
- Computer dead, and game goneAug 22, 2023
- New Life - small update on progress and work.Jun 06, 2023
- New Life - 0.0.7.6.1May 28, 2023
- New Life - 0.0.7.5May 16, 2023
- New Life - 0.0.7.4May 15, 2023
- New Life - 0.0.7.3May 13, 2023
- New Life - 0.0.7.2May 10, 2023
Comments
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BUG REPORT!
In 0.0.6.8.1 I gave the Chilinuts to Imani and I got some errors:
Error running script: Error evaluating expression 'GetAllChildObjects(game.pov)': The collection has changed, the count operation may not run.
Error running script: Error evaluating expression 'ListCombine(ScopeVisibleNotHeldForRoom(room), ScopeInventory())': The value cannot be NULL. Parameter name: collection
Error running script: Error evaluating expression 'ListContains(ScopeVisible(), Patty Princess collectible figure)': ListContains function expected list parameter but was passed 'null'
Error running script: Error evaluating expression 'canAdd': Unknown object or variable 'canAdd'
The result: I still have Chilinuts in my inventory, but I can't use it anymore.
Thank you for the bug report. I will look into it :-)